Author Topic: Sept. 19th Playtest Doomsday Dawn  (Read 88 times)

Barick74

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Sept. 19th Playtest Doomsday Dawn
« on: September 12, 2018, 11:49:43 pm »
Attention Players...                                                                                                         Attention Players....It is encouraged to sign up for a table as those that do will get priority over those that are walk-ins.
We will try and get everyone seated, but there are occasions that seating will be limited and those that sign up will get seated first.

You will need to make a 4th level character for this one. The spoiler below will give you the requirements. Those coming to this game, please have your characters ready to play when you show up. You can go to the Paizo.com site and down load the free playtest rules.

Start time is 6:00pm
This again will be a continuation from last weeks session.

(click to show/hide)

Doomsday Dawn Part 2
“In Pale Mountain’s Shadow” takes place in northwestern Katapesh, a land in which frenetic and unfettered trade takes precedence over all
things. The Pactmasters, the ruling caste of the nation, set the laws, following whims and rules that only they know. Trade draws all sorts
of people from every corner of Golarion to the nation, seeking rare goods, slaves, or the popular drug, pesh. Most stay within the relative
safety of the capital (also named Katapesh) and other cities near the coast rather than crossing the rolling dunes and forbidding peaks
farther inland.
“In Pale Mountain’s Shadow” takes place in the year 4709 ar, beginning in the recently liberated town of Kelmarane and moving to the
slopes of Pale Mountain—the same locations that feature prominently in the Legacy of Fire Adventure Path. This chapter assumes that the
events of that Adventure Path have started and are in the process of playing out, with the events of this chapter occurring during the year
of downtime built into the conclusion of Legacy of Fire’s first adventure, Howl of the Carrion King.
If you’ve played Legacy of Fire at your table, feel free to have the PCs of that adventure appear in the background in their civic
leadership roles, but they shouldn’t become directly involved in this adventure’s events. The Esoteric Order of the Palatine Eye (and thus this
chapter’s PCs) should strive to keep their goal secret, for fear of the Night Heralds learning of the secret entrance into the Tomb of Tular Seft.

Table #1
GM: Alexander Rhoades
1.
2.
3.
4.
5.
6.

Table#2
GM: Billy Kersey
1. Zach
2. James
3. Madison
4. Ethan
5. Brett
6.
« Last Edit: September 19, 2018, 04:23:17 pm by Barick74 »
Kyras Meirdrarel-HE Summoner 13
Zaos Folred-Halfling Rogue 6 (C)
Venrick Orsendale-Dwarf Qinggong Zen Archer 6
Drogheda Deadshot-HO Fighter 7 (C)
Barton Shadoweye-Human Unchained Rogue 7
Kade Surion-Human Druid 4 (C)
Pristis The Pyro- Sorcerer 1 (C)
Zarian Klex-Tiefling Alchemist 12

pfiero87

Re: Sept. 19th Playtest Doomsday Dawn
« Reply #1 on: September 17, 2018, 05:25:45 pm »
Me, (zach), James, and Madison will be there

Zoolot

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Re: Sept. 19th Playtest Doomsday Dawn
« Reply #2 on: September 17, 2018, 05:51:22 pm »
Last time on Pathfinders...

Toss me in there. We gotta finish it!
Shiyari - Unchained Summoner 8/ Atalzis - Unchained Eidolon 8
Valisi - Mysterious Stranger Gunslinger 8/ Juggler Bard 2
Noemi - Arcanist 3
Evani Tavann - Envoy 1
"Click"

whyzard

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Re: Sept. 19th Playtest Doomsday Dawn
« Reply #3 on: September 17, 2018, 07:47:57 pm »
Think I will show up.
Grog Bacchus    1/2Orc   Brutal Drinker 11/Rage Chemist 3
Wauter Walgherlync    1/2Orc rogue 9
Ithielad Skyscribe   Elf Wizard11
Xu Fei   Aasimar   cleric 11
Kaimi Envoy 6
Imperator Rex Mystic 3
Black-1482 Technomancer
XiQuy Druid 10
and a 34 more...