Author Topic: June 27th Game Knight  (Read 86 times)

Barick74

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June 27th Game Knight
« on: June 18, 2018, 08:57:10 am »
New Players:

    We will have Pregens on hand and PFS numbers. The Pregens we have are 1st, 4th and 7th. If you would like to make a character come game day please come in an hour early. OR If you are feeling froggy please visit Paizo.com and download the Players Guide to Society. It is a free download. It has all the info you need to make a character. Or you can contact one of your friendly local Venture Officiers and we will be happy to help you. Whether it be at another game day, an event before this one or via email/phone call. If you decide you would want to play a pregen just to get a feel for things thats alright! You will get a chronicle sheet that you can apply to a new character. So you will credit for playing!! If you decide that you would like to play in higher level game just choose a pregen that can play in the tier or sub-tier like the 4th or 7th. You will get credit as mentioned before the only difference being that you will not get credit til the character you create hits the level you got credit for playing at!! If you have any more questions feel free to contact us or talk with your Store's Liaison Officer!!

Signing Up:

    When you ask to sign up for a spot we would like some info. We need your First name and which scenairo you would like to play. Also Class and character level If you are unsure of the exact character lvl you maybe by the time Game Day rolls around that s okay. Plus if you have multiple characters of that lvl that's understandable. IF, you lvl out before hand let us know so we can get you into another scenario

*** Please remember to bring your reference materials.(Chronicle Sheets, ANY book you are using a race, feat, spell, even magic item from) If you do not have it on hand, then your character and/or item, spell, etc.  is not legal for play. The exception to this is the Pregens. You will be offered a pregen instead so you can still play and get credit for what you signed up for ***
       
INFO ON CORE:

    We will be offering some CORE Play Scenarios. For anyone interested in running or playing LOOK for a bolded CORE next to the table number!! If you are wondering what CORE is I shall explain. It is the SAME Scenarios as the regular campaign. However, the characters are CORE RULEBOOK only. (No Kitsune, Nagaji, or even Vishkanya  from a boon Just CORE races) Plus note that spells and feats earned from boons or character archtypes from chronicle boons can be used (IF) you earned them while Running/Playing CORE. You can jump from CORE to regular campaign at any time, but you cannot play the same scenario. Once played that's it. (SO no playing Among the Living at 2nd level CORE and then jumping campaigns and playing it at 7th level) Also note that you cannot jump from the Regular campaign to CORE and you can never dip back and forth. Once you jump that's it. GMS get credit for running a CORE game and from regular. Please note this on your chronicle sheet so you can keep track. Many GMs mark their sheets if its GM credit so this is a good habit to get into. Please check out the Paizo Board if you have more questions as this was just a small highlight of CORE.  See you across the screen!!

Event Code: 300396

Evening Slots 6pm – 10pm

Table #1

#17: Perils of the Pirate Pact Tier 1 - 7
When the Black Marquis lost all of the men he could trust on a failed treasure hunt, he did the only thing he could: turned to the Pathfinder Society for help. Offering an ancient lost text in return for assistance, the Black Marquis of Deadbridge sends you deep into the spider-haunted Echo Wood of the River Kingdoms to track down his missing pirates and recover an ancient treasure for the Society. You'll face brigands, pirates, spiders and more—but will you survive the perils of the Pirate Pact?

Written by Matthieu Dayon

GM: Billy Kersey
1. Bekkah
2. Ethan
3.
4.
5.
6.

Table #2

#52: The City of Strangers—Part II: The Twofold Demise Tier 1 - 7
A powerful local gang in Kaer Maga demands that you end the threat of the Shadow Lodge at once as the Lodge's very existence upsets the delicate local balance of power. Refusal means both the expulsion of the Pathfinder Society from Kaer Maga forever and your untimely deaths. The choice is yours.

The Twofold Demise is the second and final scenario in the The City of Strangers campaign arc and is the sequel to Pathfinder Society Scenario #51: The City of Strangers—Part I: The Shadow Gambit.

Written by Joshua J. Frost

GM: Brett Kersey
1. Bryson
2. Duo
3.
4.
5.
6.
« Last Edit: June 26, 2018, 07:24:27 am by Barick74 »
Kyras Meirdrarel-HE Summoner 13
Zaos Folred-Halfling Rogue 6 (C)
Venrick Orsendale-Dwarf Qinggong Zen Archer 6
Drogheda Deadshot-HO Fighter 7 (C)
Barton Shadoweye-Human Unchained Rogue 7
Kade Surion-Human Druid 4 (C)
Pristis The Pyro- Sorcerer 1 (C)
Zarian Klex-Tiefling Alchemist 12

Bekah Guertin

Re: June 27th Game Knight
« Reply #1 on: June 22, 2018, 03:48:54 pm »
I will be there.

Zoolot

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Re: June 27th Game Knight
« Reply #2 on: June 25, 2018, 09:31:01 pm »
Sign me up the pirate slaying! My lvl 7 summoner!
Shiyari - Unchained Summoner 8/ Atalzis - Unchained Eidolon 8
Valisi - Mysterious Stranger Gunslinger 8/ Juggler Bard 2
Noemi - Arcanist 3
Evani Tavann - Envoy 1
"Click"

Barick74

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Re: June 27th Game Knight
« Reply #3 on: June 26, 2018, 07:24:43 am »
Updated!
Kyras Meirdrarel-HE Summoner 13
Zaos Folred-Halfling Rogue 6 (C)
Venrick Orsendale-Dwarf Qinggong Zen Archer 6
Drogheda Deadshot-HO Fighter 7 (C)
Barton Shadoweye-Human Unchained Rogue 7
Kade Surion-Human Druid 4 (C)
Pristis The Pyro- Sorcerer 1 (C)
Zarian Klex-Tiefling Alchemist 12