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General Lodge Discussion / Re: Gunslinger
« Last post by Daemon138 on Today at 01:37:52 AM »
Ya, I went ahead and took the strength negative off.   I can live without the 3rd grit point for a while.
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General Lodge Discussion / Re: Gunslinger
« Last post by Daemon138 on Today at 01:17:54 AM »
The way I have the math worked out once I get the bag of holding I can carry two pistols at a time.   I probably will never stray from that metric.   Yes, I noticed guns weigh a good bit.   I originally wanted to go with a musket but no matter what I did I was always going to be at medium encumberment with it.   That's why i need Mithril armor I can never carry more than 23 lbs on my person or I will get negatives.  The bonus is that pretty much all I will ever spend money on is Pistols, Mithril armor, and ammo. Your words didn't fall on deaf ears.  I was already aware that my low strength could be problematic (though charisma is wasted on this character). I just wanted all those other high stats.   I wanted that 20 Dex and 16 wisdom right from the start very badly.  Though I am considering dropping a point of wisdom to get the STr back.   I haven't played the character yet so  I can still change his stats.
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General Lodge Discussion / Re: Gunslinger
« Last post by kaintheseeker on Today at 12:33:41 AM »
Planning on getting more guns? They weigh a bit each
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General Lodge Discussion / Re: Gunslinger
« Last post by Daemon138 on July 21, 2017, 02:06:53 PM »
I am almost at full capacity for a light load (like half a pound shy of medium load).  I just need a mithril chain shirt for better armor without changing weight.  A minor bag of holding will help out a lot with weight issues. As long as i don't get heavier, I should be fine.  The negative in melee will eventually be offset by the full BAB.  Just need to stay out of the fray at low levels. 
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General Lodge Discussion / Re: Gunslinger
« Last post by kaintheseeker on July 21, 2017, 01:05:31 PM »
I guess but I'm not a fan of extreme low stats. I don't have more than one or two pcs with a stat below 10.. and none with 2 below 10

The strength one can be an issue..given you'll be at a penalsty and most Gunslingers at one point or another will be in melee. Not to mention encumbrance

Just some notes, that is a personal preference though.

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Cool Stuff, Inc. - JAX / Re: July 22nd Game Day
« Last post by bakenhunter on July 21, 2017, 11:08:20 AM »
Hello, Hunter, sign me up for table 2 in the Afternoon session, playing a pregen and table 1 in the evening playing a lvl2 mesmerist.
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General Lodge Discussion / Re: GenCon 2017
« Last post by Sierramurphy on July 21, 2017, 07:49:44 AM »
Hello GC50 gang!

I intend to drive with my friend Matt, leaving early on Wednesday, in hopes of getting there to run SFS by 8pm although that seems a little extreme!!! Intend to leave mid Sunday after running the morning session and picking up some last minute gifts!!! :)
From back reading it looks like there will be  a car with three and a car with 2??? Super excited about this trip...27 days to go!!
Regards,
Shawn
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General Lodge Discussion / Re: Gunslinger
« Last post by Daemon138 on July 21, 2017, 02:52:06 AM »
Rolling pistol GS w/ PB Shot and Rapid Reload (b/c why not reload for a move action and i have a low str)

Str 7 Dex 20 Con 11 Int 10 Wis 16 Char 7

I used the 150 starter gold to get 60 bullets, some padded armor, 6 powder horns, a gunsmith kit, and 3 alchemist fire.

What should I get lvl 3 feat wise if not precise shot?  And how does crafting ammo work with PFS? Because the guide says it is allowed but not clear on how that works.   Will I get to upgrade my starter pistol to a masterwork like in the book? Are modern firearms like revolver in game?

I was going to go feat wise
lvl3 Precise Shot
Lvl4 Extra Grit
Lvl6 Deadly Aim
Lvl8 Vital Srike
Lvl9 Rapid Shot

Viable?
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General Lodge Discussion / Re: Gunslinger
« Last post by kaintheseeker on July 20, 2017, 11:51:35 PM »
Prepare to pick a role.  Gunslingers are feat intensive. Pick your shooting iron(s).

I have three gunslingers

1 Kyrie Musket Master/Grenadier... long arms.. muskets and single shots. Vital strike is your friend
2 Kalie in Rosine Pistoleros/Picaroon. Pistols, short Range building towards Snap Shot
3 Boomstick McCracken Gun Tank/Spell Eater/Shield Marshall: Mess. Pistols, blunderbus and axe musket. A mess..

Rule of thumb: -Precise shot is not immediately needed. Kyrie waited till 7th
- Be aware of reload times.
- Be aware of misfire rules
- know the fun of alchemical ammo

Those are the basics
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General Lodge Discussion / Gunslinger
« Last post by Daemon138 on July 20, 2017, 11:34:08 PM »
So I "rolled" up a gunslinger?   Any advice from more experienced slingers? 
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