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Topics - J.A.

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1
Cool Stuff, Inc. - JAX / Jan.30th Game Knights
« on: November 15, 2017, 02:12:08 AM »
Announcements:




 New Players:

 We will have Pregens on hand and PFS numbers. The Pregens we have are 1st, 4th and 7th. If you would like to make a character come game day please come in an hour early. OR If you are feeling froggy please visit Paizo.com and download the Players Guide to Society. It is a free download. It has all the info you need to make a character. Or you can contact one of your friendly local Venture Officiers and we will be happy to help you. Whether it be at another game day, an event before this one or via email/phone call. If you decide you would want to play a pregen just to get a feel for things thats alright! You will get a chronicle sheet that you can apply to a new character. So you will credit for playing!! If you decide that you would like to play in higher level game just choose a pregen that can play in the tier or sub-tier like the 4th or 7th. You will get credit as mentioned before the only difference being that you will not get credit til the character you create hits the level you got credit for playing at!! If you have any more questions feel free to contact us or talk with your Store's Liaison Officer!!

          Signing Up:

When you ask to sign up for a spot we would like some info. We need your First name and which scenairo you would like to play. Also Class and character level If you are unsure of the exact character lvl you maybe by the time Game Day rolls around that s okay. Plus if you have multiple characters of that lvl that's understandable. IF, you lvl out before hand let us know so we can get you into another scenario

*** Please remember to bring your reference materials.(Chronicle Sheets, ANY book you are using a race, feat, spell, even magic item from) If you do not have it on hand, then your character and/or item, spell, etc.  is not legal for play. The exception to this is the Pregens. You will be offered a pregen instead so you can still play and get credit for what you signed up for ***

        INFO ON CORE:

We will be offering some CORE Play Scenarios. For anyone interested in running or playing LOOK for a bolded CORE next to the table number!! If you are wondering what CORE is I shall explain. It is the SAME Scenarios as the regular campaign. However, the characters are CORE RULEBOOK only. (No Kitsune, Nagaji, or even Vishkanya  from a boon Just CORE races) Plus note that spells and feats earned from boons or character archtypes from chronicle boons can be used (IF) you earned them while Running/Playing CORE. You can jump from CORE to regular campaign at any time, but you cannot play the same scenario. Once played that's it. (SO no playing Among the Living at 2nd level CORE and then jumping campaigns and playing it at 7th level) Also note that you cannot jump from the Regular campaign to CORE and you can never dip back and forth. Once you jump that's it. GMS get credit for running a CORE game and from regular. Please note this on your chronicle sheet so you can keep track. Many GMs mark their sheets if its GM credit so this is a good habit to get into. Please check out the Paizo Board if you have more questions as this was just a small highlight of CORE.  See you across the screen!!


EVENT #158202

Evening Slot: 6pm - 11pm



Table 1




GM:       

1)
2)
3)
4)
5)
6)


Table 2




GM:     

1)
2)
3)
4)
5)
6)

2
Cool Stuff, Inc. - JAX / Jan.23rd Game Knights
« on: November 15, 2017, 02:11:37 AM »
Announcements:




 New Players:

 We will have Pregens on hand and PFS numbers. The Pregens we have are 1st, 4th and 7th. If you would like to make a character come game day please come in an hour early. OR If you are feeling froggy please visit Paizo.com and download the Players Guide to Society. It is a free download. It has all the info you need to make a character. Or you can contact one of your friendly local Venture Officiers and we will be happy to help you. Whether it be at another game day, an event before this one or via email/phone call. If you decide you would want to play a pregen just to get a feel for things thats alright! You will get a chronicle sheet that you can apply to a new character. So you will credit for playing!! If you decide that you would like to play in higher level game just choose a pregen that can play in the tier or sub-tier like the 4th or 7th. You will get credit as mentioned before the only difference being that you will not get credit til the character you create hits the level you got credit for playing at!! If you have any more questions feel free to contact us or talk with your Store's Liaison Officer!!

          Signing Up:

When you ask to sign up for a spot we would like some info. We need your First name and which scenairo you would like to play. Also Class and character level If you are unsure of the exact character lvl you maybe by the time Game Day rolls around that s okay. Plus if you have multiple characters of that lvl that's understandable. IF, you lvl out before hand let us know so we can get you into another scenario

*** Please remember to bring your reference materials.(Chronicle Sheets, ANY book you are using a race, feat, spell, even magic item from) If you do not have it on hand, then your character and/or item, spell, etc.  is not legal for play. The exception to this is the Pregens. You will be offered a pregen instead so you can still play and get credit for what you signed up for ***

        INFO ON CORE:

We will be offering some CORE Play Scenarios. For anyone interested in running or playing LOOK for a bolded CORE next to the table number!! If you are wondering what CORE is I shall explain. It is the SAME Scenarios as the regular campaign. However, the characters are CORE RULEBOOK only. (No Kitsune, Nagaji, or even Vishkanya  from a boon Just CORE races) Plus note that spells and feats earned from boons or character archtypes from chronicle boons can be used (IF) you earned them while Running/Playing CORE. You can jump from CORE to regular campaign at any time, but you cannot play the same scenario. Once played that's it. (SO no playing Among the Living at 2nd level CORE and then jumping campaigns and playing it at 7th level) Also note that you cannot jump from the Regular campaign to CORE and you can never dip back and forth. Once you jump that's it. GMS get credit for running a CORE game and from regular. Please note this on your chronicle sheet so you can keep track. Many GMs mark their sheets if its GM credit so this is a good habit to get into. Please check out the Paizo Board if you have more questions as this was just a small highlight of CORE.  See you across the screen!!


EVENT #158202

Evening Slot: 6pm - 11pm



Table 1




GM:       

1)
2)
3)
4)
5)
6)


Table 2




GM:     

1)
2)
3)
4)
5)
6)

3
Cool Stuff, Inc. - JAX / Jan.16th Game Knights
« on: November 15, 2017, 02:10:39 AM »
Announcements:




 New Players:

 We will have Pregens on hand and PFS numbers. The Pregens we have are 1st, 4th and 7th. If you would like to make a character come game day please come in an hour early. OR If you are feeling froggy please visit Paizo.com and download the Players Guide to Society. It is a free download. It has all the info you need to make a character. Or you can contact one of your friendly local Venture Officiers and we will be happy to help you. Whether it be at another game day, an event before this one or via email/phone call. If you decide you would want to play a pregen just to get a feel for things thats alright! You will get a chronicle sheet that you can apply to a new character. So you will credit for playing!! If you decide that you would like to play in higher level game just choose a pregen that can play in the tier or sub-tier like the 4th or 7th. You will get credit as mentioned before the only difference being that you will not get credit til the character you create hits the level you got credit for playing at!! If you have any more questions feel free to contact us or talk with your Store's Liaison Officer!!

          Signing Up:

When you ask to sign up for a spot we would like some info. We need your First name and which scenairo you would like to play. Also Class and character level If you are unsure of the exact character lvl you maybe by the time Game Day rolls around that s okay. Plus if you have multiple characters of that lvl that's understandable. IF, you lvl out before hand let us know so we can get you into another scenario

*** Please remember to bring your reference materials.(Chronicle Sheets, ANY book you are using a race, feat, spell, even magic item from) If you do not have it on hand, then your character and/or item, spell, etc.  is not legal for play. The exception to this is the Pregens. You will be offered a pregen instead so you can still play and get credit for what you signed up for ***

        INFO ON CORE:

We will be offering some CORE Play Scenarios. For anyone interested in running or playing LOOK for a bolded CORE next to the table number!! If you are wondering what CORE is I shall explain. It is the SAME Scenarios as the regular campaign. However, the characters are CORE RULEBOOK only. (No Kitsune, Nagaji, or even Vishkanya  from a boon Just CORE races) Plus note that spells and feats earned from boons or character archtypes from chronicle boons can be used (IF) you earned them while Running/Playing CORE. You can jump from CORE to regular campaign at any time, but you cannot play the same scenario. Once played that's it. (SO no playing Among the Living at 2nd level CORE and then jumping campaigns and playing it at 7th level) Also note that you cannot jump from the Regular campaign to CORE and you can never dip back and forth. Once you jump that's it. GMS get credit for running a CORE game and from regular. Please note this on your chronicle sheet so you can keep track. Many GMs mark their sheets if its GM credit so this is a good habit to get into. Please check out the Paizo Board if you have more questions as this was just a small highlight of CORE.  See you across the screen!!


EVENT #158202

Evening Slot: 6pm - 11pm



Table 1




GM:       

1)
2)
3)
4)
5)
6)


Table 2




GM:     

1)
2)
3)
4)
5)
6)

4
Cool Stuff, Inc. - JAX / Jan.9th Game Knights
« on: November 15, 2017, 02:10:02 AM »
Announcements:




 New Players:

 We will have Pregens on hand and PFS numbers. The Pregens we have are 1st, 4th and 7th. If you would like to make a character come game day please come in an hour early. OR If you are feeling froggy please visit Paizo.com and download the Players Guide to Society. It is a free download. It has all the info you need to make a character. Or you can contact one of your friendly local Venture Officiers and we will be happy to help you. Whether it be at another game day, an event before this one or via email/phone call. If you decide you would want to play a pregen just to get a feel for things thats alright! You will get a chronicle sheet that you can apply to a new character. So you will credit for playing!! If you decide that you would like to play in higher level game just choose a pregen that can play in the tier or sub-tier like the 4th or 7th. You will get credit as mentioned before the only difference being that you will not get credit til the character you create hits the level you got credit for playing at!! If you have any more questions feel free to contact us or talk with your Store's Liaison Officer!!

          Signing Up:

When you ask to sign up for a spot we would like some info. We need your First name and which scenairo you would like to play. Also Class and character level If you are unsure of the exact character lvl you maybe by the time Game Day rolls around that s okay. Plus if you have multiple characters of that lvl that's understandable. IF, you lvl out before hand let us know so we can get you into another scenario

*** Please remember to bring your reference materials.(Chronicle Sheets, ANY book you are using a race, feat, spell, even magic item from) If you do not have it on hand, then your character and/or item, spell, etc.  is not legal for play. The exception to this is the Pregens. You will be offered a pregen instead so you can still play and get credit for what you signed up for ***

        INFO ON CORE:

We will be offering some CORE Play Scenarios. For anyone interested in running or playing LOOK for a bolded CORE next to the table number!! If you are wondering what CORE is I shall explain. It is the SAME Scenarios as the regular campaign. However, the characters are CORE RULEBOOK only. (No Kitsune, Nagaji, or even Vishkanya  from a boon Just CORE races) Plus note that spells and feats earned from boons or character archtypes from chronicle boons can be used (IF) you earned them while Running/Playing CORE. You can jump from CORE to regular campaign at any time, but you cannot play the same scenario. Once played that's it. (SO no playing Among the Living at 2nd level CORE and then jumping campaigns and playing it at 7th level) Also note that you cannot jump from the Regular campaign to CORE and you can never dip back and forth. Once you jump that's it. GMS get credit for running a CORE game and from regular. Please note this on your chronicle sheet so you can keep track. Many GMs mark their sheets if its GM credit so this is a good habit to get into. Please check out the Paizo Board if you have more questions as this was just a small highlight of CORE.  See you across the screen!!


EVENT #158202

Evening Slot: 6pm - 11pm



Table 1

The Jarlsblood Witch Saga  #9-11  Tier:5-9

The Lands of the Linnorm Kings derive its name from its leaders, each of who can rule after slaying one of the massive, draconic linnorms that inhabit the region. Centuries ago, when a warrior set out to slay a dragon of her own and carve out a kingdom, she returned not with a linnorm's head but that of the local linnorm king. The lone witness insisted she had used ice magic and Irriseni witchcraft to kill the king, an accusation that led to the warrior's execution. It's said that even today, the so-called Jarlsblood Witch prowls the land and snatches up lone travelers.

Not all believe these tales, most notably the warrior's descendants. One serves as a member of Taldor's Ulfen Guard and has contacted the Society to make a deal: exonerate his defamed ancestor in exchange for intelligence that could shape Taldor's future and avert a disaster. It's up to the PCs to embark into the frozen Lands of the Linnorm Kings to solve an ancient murder mystery, though there's far more at stake than honor.

Contents in The Jarlsblood Witch Saga also contribute directly to the ongoing storyline of the Sovereign Court faction. This is one of several scenarios that also set the stage for and directly tie into the upcoming War for the Crown Adventure Path.

Written by Nathan King.



GM:       

1)
2)
3)
4)
5)
6)


Table 2

Signs in Senghor  #9-10  Tier:1-5

In the port of Senghor, it is taboo to even speak of the accursed ruin of Boali that sits on the other side of the bay, let alone to set foot in its rubble-strewn streets. Yet rumors have reached the Pathfinder Society that the Aspis Consortium has sent agents to search through this forbidden city. Although few people willingly travel to its shores, Boali is far from quiet. It falls to a small group Pathfinder agents to get the bottom of the Aspis plot without falling prey to the ruin's dangers. Can the PCs bring the Consortiums' true motives to light?

Contents in Signs in Senghor also contribute directly to the ongoing storyline of the Exchange faction.

Written by Kris Leonard.



GM: James E     

1)
2)
3)
4)
5)
6)

5
Cool Stuff, Inc. - JAX / Jan.2nd Game Knight
« on: November 15, 2017, 02:09:29 AM »
Announcements:




 New Players:

 We will have Pregens on hand and PFS numbers. The Pregens we have are 1st, 4th and 7th. If you would like to make a character come game day please come in an hour early. OR If you are feeling froggy please visit Paizo.com and download the Players Guide to Society. It is a free download. It has all the info you need to make a character. Or you can contact one of your friendly local Venture Officiers and we will be happy to help you. Whether it be at another game day, an event before this one or via email/phone call. If you decide you would want to play a pregen just to get a feel for things thats alright! You will get a chronicle sheet that you can apply to a new character. So you will credit for playing!! If you decide that you would like to play in higher level game just choose a pregen that can play in the tier or sub-tier like the 4th or 7th. You will get credit as mentioned before the only difference being that you will not get credit til the character you create hits the level you got credit for playing at!! If you have any more questions feel free to contact us or talk with your Store's Liaison Officer!!

          Signing Up:

When you ask to sign up for a spot we would like some info. We need your First name and which scenairo you would like to play. Also Class and character level If you are unsure of the exact character lvl you maybe by the time Game Day rolls around that s okay. Plus if you have multiple characters of that lvl that's understandable. IF, you lvl out before hand let us know so we can get you into another scenario

*** Please remember to bring your reference materials.(Chronicle Sheets, ANY book you are using a race, feat, spell, even magic item from) If you do not have it on hand, then your character and/or item, spell, etc.  is not legal for play. The exception to this is the Pregens. You will be offered a pregen instead so you can still play and get credit for what you signed up for ***

        INFO ON CORE:

We will be offering some CORE Play Scenarios. For anyone interested in running or playing LOOK for a bolded CORE next to the table number!! If you are wondering what CORE is I shall explain. It is the SAME Scenarios as the regular campaign. However, the characters are CORE RULEBOOK only. (No Kitsune, Nagaji, or even Vishkanya  from a boon Just CORE races) Plus note that spells and feats earned from boons or character archtypes from chronicle boons can be used (IF) you earned them while Running/Playing CORE. You can jump from CORE to regular campaign at any time, but you cannot play the same scenario. Once played that's it. (SO no playing Among the Living at 2nd level CORE and then jumping campaigns and playing it at 7th level) Also note that you cannot jump from the Regular campaign to CORE and you can never dip back and forth. Once you jump that's it. GMS get credit for running a CORE game and from regular. Please note this on your chronicle sheet so you can keep track. Many GMs mark their sheets if its GM credit so this is a good habit to get into. Please check out the Paizo Board if you have more questions as this was just a small highlight of CORE.  See you across the screen!!


EVENT #158202

Evening Slot: 6pm - 11pm



Table 1




GM:       

1)
2)
3)
4)
5)
6)


Table 2




GM:     

1)
2)
3)
4)
5)
6)

6
Emerald Dragon / STORE INFO
« on: November 13, 2017, 11:34:59 PM »
Emerald Dragon Games
3555 US HWY 17 Suite 1
Fleming Island, Florida 32003

        (904)375-0309
www.emeralddragongames.com
FB: www.facebook.com/Theemeralddragon/

STORE TIMES:   Will be updated soon
Sun:
Mon:
Tues:
Wed:
Thur:
Fri:
Sat:

7
Borderlands / Nov.15th Game Knight
« on: November 05, 2017, 02:55:16 AM »
Announcements:





 New Players:

 We will have Pregens on hand and PFS numbers. The Pregens we have are 1st, 4th and 7th. If you would like to make a character come game day please come in an hour early. OR If you are feeling froggy please visit Paizo.com and download the Players Guide to Society. It is a free download. It has all the info you need to make a character. Or you can contact one of your friendly local Venture Officiers and we will be happy to help you. Whether it be at another game day, an event before this one or via email/phone call. If you decide you would want to play a pregen just to get a feel for things thats alright! You will get a chronicle sheet that you can apply to a new character. So you will credit for playing!! If you decide that you would like to play in higher level game just choose a pregen that can play in the tier or sub-tier like the 4th or 7th. You will get credit as mentioned before the only difference being that you will not get credit til the character you create hits the level you got credit for playing at!! If you have any more questions feel free to contact us or talk with your Store's Liaison Officer!!

          Signing Up:

When you ask to sign up for a spot we would like some info. We need your First name and which scenairo you would like to play. Also Class and character level If you are unsure of the exact character lvl you maybe by the time Game Day rolls around that s okay. Plus if you have multiple characters of that lvl that's understandable. IF, you lvl out before hand let us know so we can get you into another scenario

*** Please remember to bring your reference materials.(Chronicle Sheets, ANY book you are using a race, feat, spell, even magic item from) If you do not have it on hand, then your character and/or item, spell, etc.  is not legal for play. The exception to this is the Pregens. You will be offered a pregen instead so you can still play and get credit for what you signed up for ***

        INFO ON CORE:

We will be offering some CORE Play Scenarios. For anyone interested in running or playing LOOK for a bolded CORE next to the table number!! If you are wondering what CORE is I shall explain. It is the SAME Scenarios as the regular campaign. However, the characters are CORE RULEBOOK only. (No Kitsune, Nagaji, or even Vishkanya  from a boon Just CORE races) Plus note that spells and feats earned from boons or character archtypes from chronicle boons can be used (IF) you earned them while Running/Playing CORE. You can jump from CORE to regular campaign at any time, but you cannot play the same scenario. Once played that's it. (SO no playing Among the Living at 2nd level CORE and then jumping campaigns and playing it at 7th level) Also note that you cannot jump from the Regular campaign to CORE and you can never dip back and forth. Once you jump that's it. GMS get credit for running a CORE game and from regular. Please note this on your chronicle sheet so you can keep track. Many GMs mark their sheets if its GM credit so this is a good habit to get into. Please check out the Paizo Board if you have more questions as this was just a small highlight of CORE.  See you across the screen!!


EVENT #156745     

Evening Slot: 6pm - 11pm


Table 1

The House of Harmonious Wisdom  #8-16  Tier:1-5

Mighty Lung Wa once controlled much of Tian Xia, but the empire crumbled a century ago. Three Successor States have squabbled for dominance ever since, each insisting that it alone is the rightful inheritor of Lung Wa's glory. In the shadow of these mighty nations, the humble land of Shokuro has sought the means to discourage its neighbors' territorial ambitions and earn their respect. When a retired hero learns of a lost, legendary palace that might protect relics of the old empire, she calls on the Pathfinder Society for assistance finding the fabled site. The PCs must travel to each of the Successor States in search of clues to uncover the palace and the treasures within.

House of Harmonious Wisdom includes five 1-hour adventures that take the PCs across central Tian Xia in search of imperial treasures and forgotten secrets. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

Written by Katherine Cross, Sarah Hood, Jason Owen Black, and Christopher Rowe.



GM: Rob   

1) Eden lvl-  ??
2) J.A. lvl-  ??
3) James E lvl-??
4)
5)
6)

8
Cool Stuff, Inc. - JAX / Jan.2nd Game Knights
« on: November 05, 2017, 01:46:34 AM »
Announcements:




 New Players:

 We will have Pregens on hand and PFS numbers. The Pregens we have are 1st, 4th and 7th. If you would like to make a character come game day please come in an hour early. OR If you are feeling froggy please visit Paizo.com and download the Players Guide to Society. It is a free download. It has all the info you need to make a character. Or you can contact one of your friendly local Venture Officiers and we will be happy to help you. Whether it be at another game day, an event before this one or via email/phone call. If you decide you would want to play a pregen just to get a feel for things thats alright! You will get a chronicle sheet that you can apply to a new character. So you will credit for playing!! If you decide that you would like to play in higher level game just choose a pregen that can play in the tier or sub-tier like the 4th or 7th. You will get credit as mentioned before the only difference being that you will not get credit til the character you create hits the level you got credit for playing at!! If you have any more questions feel free to contact us or talk with your Store's Liaison Officer!!

          Signing Up:

When you ask to sign up for a spot we would like some info. We need your First name and which scenairo you would like to play. Also Class and character level If you are unsure of the exact character lvl you maybe by the time Game Day rolls around that s okay. Plus if you have multiple characters of that lvl that's understandable. IF, you lvl out before hand let us know so we can get you into another scenario

*** Please remember to bring your reference materials.(Chronicle Sheets, ANY book you are using a race, feat, spell, even magic item from) If you do not have it on hand, then your character and/or item, spell, etc.  is not legal for play. The exception to this is the Pregens. You will be offered a pregen instead so you can still play and get credit for what you signed up for ***

        INFO ON CORE:

We will be offering some CORE Play Scenarios. For anyone interested in running or playing LOOK for a bolded CORE next to the table number!! If you are wondering what CORE is I shall explain. It is the SAME Scenarios as the regular campaign. However, the characters are CORE RULEBOOK only. (No Kitsune, Nagaji, or even Vishkanya  from a boon Just CORE races) Plus note that spells and feats earned from boons or character archtypes from chronicle boons can be used (IF) you earned them while Running/Playing CORE. You can jump from CORE to regular campaign at any time, but you cannot play the same scenario. Once played that's it. (SO no playing Among the Living at 2nd level CORE and then jumping campaigns and playing it at 7th level) Also note that you cannot jump from the Regular campaign to CORE and you can never dip back and forth. Once you jump that's it. GMS get credit for running a CORE game and from regular. Please note this on your chronicle sheet so you can keep track. Many GMs mark their sheets if its GM credit so this is a good habit to get into. Please check out the Paizo Board if you have more questions as this was just a small highlight of CORE.  See you across the screen!!


EVENT #158202

Evening Slot: 6pm - 11pm



Table 1



GM:       

1)
2)
3)
4)
5)
6)


Table 2





GM:     

1)
2)
3)
4)
5)
6)

9
Cool Stuff, Inc. - JAX / Dec.19th Game Knights
« on: November 05, 2017, 01:45:27 AM »
Announcements:




 New Players:

 We will have Pregens on hand and PFS numbers. The Pregens we have are 1st, 4th and 7th. If you would like to make a character come game day please come in an hour early. OR If you are feeling froggy please visit Paizo.com and download the Players Guide to Society. It is a free download. It has all the info you need to make a character. Or you can contact one of your friendly local Venture Officiers and we will be happy to help you. Whether it be at another game day, an event before this one or via email/phone call. If you decide you would want to play a pregen just to get a feel for things thats alright! You will get a chronicle sheet that you can apply to a new character. So you will credit for playing!! If you decide that you would like to play in higher level game just choose a pregen that can play in the tier or sub-tier like the 4th or 7th. You will get credit as mentioned before the only difference being that you will not get credit til the character you create hits the level you got credit for playing at!! If you have any more questions feel free to contact us or talk with your Store's Liaison Officer!!

          Signing Up:

When you ask to sign up for a spot we would like some info. We need your First name and which scenairo you would like to play. Also Class and character level If you are unsure of the exact character lvl you maybe by the time Game Day rolls around that s okay. Plus if you have multiple characters of that lvl that's understandable. IF, you lvl out before hand let us know so we can get you into another scenario

*** Please remember to bring your reference materials.(Chronicle Sheets, ANY book you are using a race, feat, spell, even magic item from) If you do not have it on hand, then your character and/or item, spell, etc.  is not legal for play. The exception to this is the Pregens. You will be offered a pregen instead so you can still play and get credit for what you signed up for ***

        INFO ON CORE:

We will be offering some CORE Play Scenarios. For anyone interested in running or playing LOOK for a bolded CORE next to the table number!! If you are wondering what CORE is I shall explain. It is the SAME Scenarios as the regular campaign. However, the characters are CORE RULEBOOK only. (No Kitsune, Nagaji, or even Vishkanya  from a boon Just CORE races) Plus note that spells and feats earned from boons or character archtypes from chronicle boons can be used (IF) you earned them while Running/Playing CORE. You can jump from CORE to regular campaign at any time, but you cannot play the same scenario. Once played that's it. (SO no playing Among the Living at 2nd level CORE and then jumping campaigns and playing it at 7th level) Also note that you cannot jump from the Regular campaign to CORE and you can never dip back and forth. Once you jump that's it. GMS get credit for running a CORE game and from regular. Please note this on your chronicle sheet so you can keep track. Many GMs mark their sheets if its GM credit so this is a good habit to get into. Please check out the Paizo Board if you have more questions as this was just a small highlight of CORE.  See you across the screen!!


EVENT #158202

Evening Slot: 6pm - 11pm



Table 1



GM:       

1)
2)
3)
4)
5)
6)


Table 2





GM:     

1)
2)
3)
4)
5)
6)

10
Cool Stuff, Inc. - JAX / Dec.12th Game Knights
« on: November 05, 2017, 01:44:17 AM »
Announcements:




 New Players:

 We will have Pregens on hand and PFS numbers. The Pregens we have are 1st, 4th and 7th. If you would like to make a character come game day please come in an hour early. OR If you are feeling froggy please visit Paizo.com and download the Players Guide to Society. It is a free download. It has all the info you need to make a character. Or you can contact one of your friendly local Venture Officiers and we will be happy to help you. Whether it be at another game day, an event before this one or via email/phone call. If you decide you would want to play a pregen just to get a feel for things thats alright! You will get a chronicle sheet that you can apply to a new character. So you will credit for playing!! If you decide that you would like to play in higher level game just choose a pregen that can play in the tier or sub-tier like the 4th or 7th. You will get credit as mentioned before the only difference being that you will not get credit til the character you create hits the level you got credit for playing at!! If you have any more questions feel free to contact us or talk with your Store's Liaison Officer!!

          Signing Up:

When you ask to sign up for a spot we would like some info. We need your First name and which scenairo you would like to play. Also Class and character level If you are unsure of the exact character lvl you maybe by the time Game Day rolls around that s okay. Plus if you have multiple characters of that lvl that's understandable. IF, you lvl out before hand let us know so we can get you into another scenario

*** Please remember to bring your reference materials.(Chronicle Sheets, ANY book you are using a race, feat, spell, even magic item from) If you do not have it on hand, then your character and/or item, spell, etc.  is not legal for play. The exception to this is the Pregens. You will be offered a pregen instead so you can still play and get credit for what you signed up for ***

        INFO ON CORE:

We will be offering some CORE Play Scenarios. For anyone interested in running or playing LOOK for a bolded CORE next to the table number!! If you are wondering what CORE is I shall explain. It is the SAME Scenarios as the regular campaign. However, the characters are CORE RULEBOOK only. (No Kitsune, Nagaji, or even Vishkanya  from a boon Just CORE races) Plus note that spells and feats earned from boons or character archtypes from chronicle boons can be used (IF) you earned them while Running/Playing CORE. You can jump from CORE to regular campaign at any time, but you cannot play the same scenario. Once played that's it. (SO no playing Among the Living at 2nd level CORE and then jumping campaigns and playing it at 7th level) Also note that you cannot jump from the Regular campaign to CORE and you can never dip back and forth. Once you jump that's it. GMS get credit for running a CORE game and from regular. Please note this on your chronicle sheet so you can keep track. Many GMs mark their sheets if its GM credit so this is a good habit to get into. Please check out the Paizo Board if you have more questions as this was just a small highlight of CORE.  See you across the screen!!


EVENT #158202

Evening Slot: 6pm - 11pm



Table 1

Beyond the Halflight Path  #9-09  Tier:3-7

The sprawling maze of caverns and tunnels beneath the hilltop city of Kaer Maga are home to a host of dangers and mysteries. A dedicated group of guards called the Duskwardens is responsible for protecting Kaer Magans and visitors alike from everything that lurks below. Despite the Duskwardens' best efforts, the influence of one of the vaults has been spreading on to the streets of Kaer Maga. It falls to a group Pathfinder Society agents to navigate the factions of Kaer Maga to access and strike at the heart of the lurking threat.

Beyond the Halflight Path is an evergreen, replayable scenario designed to provide a flexible adventure that confronts the PCs with a variety of threats more common to higher-level characters. The scenario has nine different possible villains, as well as myriad other options for the GM to customize the dangers that the PCs face.

Written by Brian Duckwitz.



GM: James E   

1) Josh lvl-5 Psychic
2) John lvl-??
3) Mike E lvl-??
4) J.A. Lvl-3 Cavalier or lvl-6 War Priest
5) Rob lvl-??
6)


Table 2

The Refuge of Time  #4-12  Tier:7-11

In the ruins of a fallen empire built on the power of sin lies the key to awakening a great evil from a time long gone. The Pathfinder Society isn't the only organization seeking this potent artifact, however, and the result of failure could mean disaster for the whole of Varisia and beyond.

Written by Steve Miller, RPG Superstar 2012 finalist.



GM:     

1)
2)
3)
4)
5)
6)

11
Cool Stuff, Inc. - JAX / Dec.5th Game Knights
« on: November 05, 2017, 01:43:12 AM »
Announcements:




 New Players:

 We will have Pregens on hand and PFS numbers. The Pregens we have are 1st, 4th and 7th. If you would like to make a character come game day please come in an hour early. OR If you are feeling froggy please visit Paizo.com and download the Players Guide to Society. It is a free download. It has all the info you need to make a character. Or you can contact one of your friendly local Venture Officiers and we will be happy to help you. Whether it be at another game day, an event before this one or via email/phone call. If you decide you would want to play a pregen just to get a feel for things thats alright! You will get a chronicle sheet that you can apply to a new character. So you will credit for playing!! If you decide that you would like to play in higher level game just choose a pregen that can play in the tier or sub-tier like the 4th or 7th. You will get credit as mentioned before the only difference being that you will not get credit til the character you create hits the level you got credit for playing at!! If you have any more questions feel free to contact us or talk with your Store's Liaison Officer!!

          Signing Up:

When you ask to sign up for a spot we would like some info. We need your First name and which scenairo you would like to play. Also Class and character level If you are unsure of the exact character lvl you maybe by the time Game Day rolls around that s okay. Plus if you have multiple characters of that lvl that's understandable. IF, you lvl out before hand let us know so we can get you into another scenario

*** Please remember to bring your reference materials.(Chronicle Sheets, ANY book you are using a race, feat, spell, even magic item from) If you do not have it on hand, then your character and/or item, spell, etc.  is not legal for play. The exception to this is the Pregens. You will be offered a pregen instead so you can still play and get credit for what you signed up for ***

        INFO ON CORE:

We will be offering some CORE Play Scenarios. For anyone interested in running or playing LOOK for a bolded CORE next to the table number!! If you are wondering what CORE is I shall explain. It is the SAME Scenarios as the regular campaign. However, the characters are CORE RULEBOOK only. (No Kitsune, Nagaji, or even Vishkanya  from a boon Just CORE races) Plus note that spells and feats earned from boons or character archtypes from chronicle boons can be used (IF) you earned them while Running/Playing CORE. You can jump from CORE to regular campaign at any time, but you cannot play the same scenario. Once played that's it. (SO no playing Among the Living at 2nd level CORE and then jumping campaigns and playing it at 7th level) Also note that you cannot jump from the Regular campaign to CORE and you can never dip back and forth. Once you jump that's it. GMS get credit for running a CORE game and from regular. Please note this on your chronicle sheet so you can keep track. Many GMs mark their sheets if its GM credit so this is a good habit to get into. Please check out the Paizo Board if you have more questions as this was just a small highlight of CORE.  See you across the screen!!


EVENT #158202

Evening Slot: 6pm - 11pm



Table 1

Faithless and Forgotten Part 2: Lost Colony of Taldor  #7-16  Tier:1-5


The Society’s excavations continue, now taking the PCs to the long-contested territory of Kharijite—Cheliax’s southernmost territory, where the great Arch of Aroden bridges the Hespereth Strait and establishes an Avistani foothold in Rahadoum’s backyard. There, an ancient Taldan ruin suggests that empire’s great Armies of Exploration traveled even farther than believed possible. Can the PCs uncover the site’s secrets—and in doing so reshape the Inner Sea region’s history?

“Lost Colony of Taldor” is the second scenario in the three-part Faithless and Forgotten campaign arc. It is preceded by Pathfinder Society Scenario #7–14: “Let Bygones Be” and followed by Pathfinder Society Scenarios #7–18: “The Infernal Inheritance.” All three chapters are intended to be played in order.

Written by Kalervo Oikarinen, RPG Superstar 2015 finalist.



GM: James E     

1)
2)
3)
4)
5)
6)


Table 2

Starfinder- A Night in Nightarch  Tiers:3-6

A routine business deal goes awry when a spiteful drow noble seizes a shipment of weapons destined for the Starfinder Society. The PCs are sent to the gloomy world of Apostae to retrieve the stolen arms. Granted 24-hours of diplomatic immunity for any actions taken against the thief, the PCs strike at the rebellious drow noble and retrieve the shipment. Whether through guile or sheer force, the PCs must prove that the Starfinder Society is not an organization to trifle with.

Written by Mikko Kallio.



GM:     

1) Max lvl-??
2) Maria lvl-??
3)
4)
5)
6)

12
Cool Stuff, Inc. - JAX / Nov.28th Game Knights
« on: November 05, 2017, 01:42:28 AM »
Announcements:




 New Players:

 We will have Pregens on hand and PFS numbers. The Pregens we have are 1st, 4th and 7th. If you would like to make a character come game day please come in an hour early. OR If you are feeling froggy please visit Paizo.com and download the Players Guide to Society. It is a free download. It has all the info you need to make a character. Or you can contact one of your friendly local Venture Officiers and we will be happy to help you. Whether it be at another game day, an event before this one or via email/phone call. If you decide you would want to play a pregen just to get a feel for things thats alright! You will get a chronicle sheet that you can apply to a new character. So you will credit for playing!! If you decide that you would like to play in higher level game just choose a pregen that can play in the tier or sub-tier like the 4th or 7th. You will get credit as mentioned before the only difference being that you will not get credit til the character you create hits the level you got credit for playing at!! If you have any more questions feel free to contact us or talk with your Store's Liaison Officer!!

          Signing Up:

When you ask to sign up for a spot we would like some info. We need your First name and which scenairo you would like to play. Also Class and character level If you are unsure of the exact character lvl you maybe by the time Game Day rolls around that s okay. Plus if you have multiple characters of that lvl that's understandable. IF, you lvl out before hand let us know so we can get you into another scenario

*** Please remember to bring your reference materials.(Chronicle Sheets, ANY book you are using a race, feat, spell, even magic item from) If you do not have it on hand, then your character and/or item, spell, etc.  is not legal for play. The exception to this is the Pregens. You will be offered a pregen instead so you can still play and get credit for what you signed up for ***

        INFO ON CORE:

We will be offering some CORE Play Scenarios. For anyone interested in running or playing LOOK for a bolded CORE next to the table number!! If you are wondering what CORE is I shall explain. It is the SAME Scenarios as the regular campaign. However, the characters are CORE RULEBOOK only. (No Kitsune, Nagaji, or even Vishkanya  from a boon Just CORE races) Plus note that spells and feats earned from boons or character archtypes from chronicle boons can be used (IF) you earned them while Running/Playing CORE. You can jump from CORE to regular campaign at any time, but you cannot play the same scenario. Once played that's it. (SO no playing Among the Living at 2nd level CORE and then jumping campaigns and playing it at 7th level) Also note that you cannot jump from the Regular campaign to CORE and you can never dip back and forth. Once you jump that's it. GMS get credit for running a CORE game and from regular. Please note this on your chronicle sheet so you can keep track. Many GMs mark their sheets if its GM credit so this is a good habit to get into. Please check out the Paizo Board if you have more questions as this was just a small highlight of CORE.  See you across the screen!!


EVENT #158202

Evening Slot: 6pm - 11pm



Table 1

Salvation of the Sages  #9-07  Tier: 7-11

For millennia an order of scholars known as the Jeweled Sages catalogued the wisdom and lore of northern Garund's greatest minds within crystalline artifacts. Though these sage jewels have recently resurfaced, so too has the new generation of sages learned that something else dwells within besides ancient memories. The entire order gathers where the Jeweled Sages truly began in order to confront their hidden past, purge an ancient evil that has haunted them for ages, and define the future of the Scarab Sages faction.

Contents in Salvation of the Sages also contribute directly to the ongoing storyline of the Scarab Sages faction.

Written by Matt Duval.



GM: J.A.     

1) John lvl-10 Gunslinger
2) James E lvl-??
3) Rob lvl-??
4) David lvl-??
5)
6)


Table 2

Starfinder - The First Mandate #1-05  Tier:1-4
 
With a new generation of Starfinders already accomplishing great deeds within the Pact Worlds and beyond, First Seeker Luwazi Elsebo is ready to announce the Starfinder Society's next initiative that will define her tenure. The PCs attend a gathering at the Lorespire Complex to socialize with several visiting dignitaries, each instrumental in the Society's survival following the Scoured Stars Incident. Nothing is as it seems, though, and when Radaszam, leader of the Acquisitives faction, uncovers a plot against the First Seeker, the PCs need to step in and ensure the Society's public event doesn't end in disaster!

Content in The First Mandate also contributes to the ongoing goals of the Acquisitives and Second Seekers (Luwazi Elsebo) factions. Content in this scenario also contributes to the ongoing Year of Scoured Stars storyline

Written by Lyz Liddell.



GM:     

1) Max
2) Maria
3)
4)
5)
6)

13
Cool Stuff, Inc. - JAX / Dec.9th Game Day
« on: November 05, 2017, 01:35:28 AM »
Announcements:

Its X-Mas Gift Exchange Time!! Lets set the Gift Limit at  $20. Who would like to participate? Let me know when you post!

White Elephant Participants:

1) J.A.                                9) Maria.                    17)
2) Eden                             10) Max.                     18)
3) Billy                              11)                             19)
4) Bryson                          12)                             20)
5) Brett                             13)
6) Alyssa                           14)
7) James E                        15)
8) Rob.                             16)
       New Players:

 We will have Pregens on hand and PFS numbers. The Pregens we have are 1st, 4th and 7th. If you would like to make a character come game day please come in an hour early. OR If you are feeling froggy please visit Paizo.com and download the Players Guide to Society. It is a free download. It has all the info you need to make a character. Or you can contact one of your friendly local Venture Officiers and we will be happy to help you. Whether it be at another game day, an event before this one or via email/phone call. If you decide you would want to play a pregen just to get a feel for things thats alright! You will get a chronicle sheet that you can apply to a new character. So you will credit for playing!! If you decide that you would like to play in higher level game just choose a pregen that can play in the tier or sub-tier like the 4th or 7th. You will get credit as mentioned before the only difference being that you will not get credit til the character you create hits the level you got credit for playing at!! If you have any more questions feel free to contact us or talk with your Store's Liaison Officer!!

          Signing Up:

When you ask to sign up for a spot we would like some info. We need your First name and which scenario you would like to play. Also Class and character level If you are unsure of the exact character lvl you maybe by the time Game Day rolls around that s okay. Plus if you have multiple characters of that lvl that's understandable. IF, you lvl out before hand let us know so we can get you into another scenario

*** Please remember to bring your reference materials.(Chronicle Sheets, ANY book you are using a race, feat, spell, even magic item from) If you do not have it on hand, then your character and/or item, spell, etc.  is not legal for play. The exception to this is the Pregens. You will be offered a pregen instead so you can still play and get credit for what you signed up for ***


        INFO ON CORE:

We will be offering some CORE Play Scenarios. For anyone interested in running or playing LOOK for a bolded CORE next to the table number!! If you are wondering what CORE is I shall explain. It is the SAME Scenarios as the regular campaign. However, the characters are CORE RULEBOOK only. (No Kitsune, Nagaji, or even Vishkanya  from a boon Just CORE races) Plus note that spells and feats earned from boons or character archtypes from chronicle boons can be used (IF) you earned them while Running/Playing CORE. You can jump from CORE to regular campaign at any time, but you cannot play the same scenario. Once played that's it. (SO no playing Among the Living at 2nd level CORE and then jumping campaigns and playing it at 7th level) Also note that you cannot jump from the Regular campaign to CORE and you can never dip back and forth. Once you jump that's it. GMS get credit for running a CORE game and from regular. Please note this on your chronicle sheet so you can keep track. Many GMs mark their sheets if its GM credit so this is a good habit to get into. Please check out the Paizo Board if you have more questions as this was just a small highlight of CORE.  See you across the screen!!


EVENT # 102450     

AFTERNOON SLOT:  12pm - 5pm



Table 1

The Devil We Know Part 3 #1-41  Tier:1-7  CORE

Another kidnapping spree erupts in Cassomir and the Pathfinder Society sends you to the notorious Swift Prison to interrogate a captured cultist about the recent disappearances. With clues gathered there, you must explore Old Cassomir and find secret locations that lead you to the source of the spree: the long lost Crypt of Fools.

Crypt of Fools is part 3 of the The Devil We Know series. Parts 1 and 2 can be played in any order, but parts 3 and 4 must be sequentially after 1 and 2.

Written by Larry Wilhelm



GM: Billy   

1) Brett lvl-??
2)
3)
4)
5)
6)


Table 2

Birthright Betrayed  #9-08 Tier:1-5 (1st and 2nd level)

For all its rich history and heritage, Taldor has not always welcomed the Pathfinder Society's inquiring minds. This is especially true of a small museum in Ridonport, birthplace of the legendary General Arnisant, who confronted the dreaded Whispering Tyrant during the Shining Crusade. However, the Society's ally Lady Gloriana Morilla has secured a small group of Pathfinders a unique opportunity to study the museum's relics. All she needs in return is the Pathfinders' investigative skills to uncover the local earl's indiscretions—an earl who proudly identifies as Arnisant's direct descendant.

Contents in Birthright Betrayed also contribute directly to the ongoing storyline of the Sovereign Court faction. This is one of several scenarios that also set the stage for and directly tie into the upcoming War for the Crown Adventure Path.

Written by Sam Polak.



GM:   

1) Eden lvl-1 or 2 ??
2) J.A. Lvl-2 Infernal Binder (conjuror)
3)
4)
5)


Table 3

Birthright Betrayed  #9-08 Tier:1-5  (4th and 5th level)

For all its rich history and heritage, Taldor has not always welcomed the Pathfinder Society's inquiring minds. This is especially true of a small museum in Ridonport, birthplace of the legendary General Arnisant, who confronted the dreaded Whispering Tyrant during the Shining Crusade. However, the Society's ally Lady Gloriana Morilla has secured a small group of Pathfinders a unique opportunity to study the museum's relics. All she needs in return is the Pathfinders' investigative skills to uncover the local earl's indiscretions—an earl who proudly identifies as Arnisant's direct descendant.

Contents in Birthright Betrayed also contribute directly to the ongoing storyline of the Sovereign Court faction. This is one of several scenarios that also set the stage for and directly tie into the upcoming War for the Crown Adventure Path.

Written by Sam Polak.


GM: Rob   

1) Bryson lvl-4 or 5  ??
2) Alyssa lvl-4 or 5   ??
3)
4)
5)


EVENING SLOT: 6pm - 11pm


Table 4

The Devil We Know Part 4: Rules of the Swift  #1-48  Tier:1-7   CORE

In the conclusion of the Devil We Know campaign arc, you are called once more to Cassomir, where a mass abduction of the residents of Swift Prison has the entire town in a panic. Venture-Captain Hestia Themis once more partners you with an Aspis agent to see what link the Swift Prison event has to the earlier kidnapping of a Pathfinder agent. You will explore an empty prison, delve the tunnels below, and come face-to-face with the source of Cassomir's troubles in a vile grotto deep beneath the city.

Rules of the Swift is the fourth and final installment of the Devil We Know campaign arc.

Written by Larry Wilhelm



GM: Billy   

1) Brett lvl-??
2)
3)
4)
5)
6)


Table 5

Trouble In Tamran  #7-07  Tier:1-5

Less than a decade ago, the Pathfinder Society established a lodge in Nirmathas, an act that infuriated the nation's expansionist rival Molthune. The latter outlawed the Society soon after, and ever since Pathfinders have relied on smugglers like the Varisian entrepreneur Guaril Karela to slip supplies past the Molthuni blockade for both the lodge and the Society's war-torn neighbors. Something has intercepted those shipments. Can the PCs uncover the culprit and save the Society's reputation in Nirmathas?

Content in "Trouble in Tamran" also ties into a special metaplot element from Pathfinder Society Special #6–98: Serpents Rise. Players who have completed that special event are encouraged to bring its Chronicle sheet when playing this adventure.

Written by Benjamin Bruck.



GM:     

1)
2)
3)
4)
5)
6)


Table 6

Unleashing the Untouchable  #8-25  Tier:12-15  This is a finishing of the scenario from a previous game session No New Sign Ups

The Pathfinder Society has secured the tools and uncovered the secret to shattering the Untouchable Opal and liberating the demigod within. All the Pathfinders lack is an impossibly hot flame—one that can match the searing hatred of Ymeri herself. The Society's best bet is Kandirion's Pyre, a supernatural forge situated where the elemental planes of earth and fire relentlessly batter each other. Freeing a demigod could send ripples through the multiverse and attract the attention of powerful creatures. Only the greatest agents stand a chance of breaking the Opal and surviving.

Written by Robert Brookes.


GM: J.A. 

1) Andrew G lvl-14 Wizard/Pathfinder Agent
2) James E lvl-13 Magus
3) Kelly lvl-12 Mouser
4) Ryan lvl-15 Cleric
5) Rob lvl-13 Paladin

(Please note that Table 5 Players please let me know if this works for you. If you do not think you can make it for Decembers Game Day say so now. We can aim for another Tuesday Night Game Instead. If this is good please post and I will check you off)




14
Cool Stuff, Inc. - JAX / Nov.18th Game Day
« on: November 05, 2017, 01:20:50 AM »
Announcements:




         New Players:

 We will have Pregens on hand and PFS numbers. The Pregens we have are 1st, 4th and 7th. If you would like to make a character come game day please come in an hour early. OR If you are feeling froggy please visit Paizo.com and download the Players Guide to Society. It is a free download. It has all the info you need to make a character. Or you can contact one of your friendly local Venture Officiers and we will be happy to help you. Whether it be at another game day, an event before this one or via email/phone call. If you decide you would want to play a pregen just to get a feel for things thats alright! You will get a chronicle sheet that you can apply to a new character. So you will credit for playing!! If you decide that you would like to play in higher level game just choose a pregen that can play in the tier or sub-tier like the 4th or 7th. You will get credit as mentioned before the only difference being that you will not get credit til the character you create hits the level you got credit for playing at!! If you have any more questions feel free to contact us or talk with your Store's Liaison Officer!!

          Signing Up:

When you ask to sign up for a spot we would like some info. We need your First name and which scenario you would like to play. Also Class and character level If you are unsure of the exact character lvl you maybe by the time Game Day rolls around that s okay. Plus if you have multiple characters of that lvl that's understandable. IF, you lvl out before hand let us know so we can get you into another scenario

*** Please remember to bring your reference materials.(Chronicle Sheets, ANY book you are using a race, feat, spell, even magic item from) If you do not have it on hand, then your character and/or item, spell, etc.  is not legal for play. The exception to this is the Pregens. You will be offered a pregen instead so you can still play and get credit for what you signed up for ***


        INFO ON CORE:

We will be offering some CORE Play Scenarios. For anyone interested in running or playing LOOK for a bolded CORE next to the table number!! If you are wondering what CORE is I shall explain. It is the SAME Scenarios as the regular campaign. However, the characters are CORE RULEBOOK only. (No Kitsune, Nagaji, or even Vishkanya  from a boon Just CORE races) Plus note that spells and feats earned from boons or character archtypes from chronicle boons can be used (IF) you earned them while Running/Playing CORE. You can jump from CORE to regular campaign at any time, but you cannot play the same scenario. Once played that's it. (SO no playing Among the Living at 2nd level CORE and then jumping campaigns and playing it at 7th level) Also note that you cannot jump from the Regular campaign to CORE and you can never dip back and forth. Once you jump that's it. GMS get credit for running a CORE game and from regular. Please note this on your chronicle sheet so you can keep track. Many GMs mark their sheets if its GM credit so this is a good habit to get into. Please check out the Paizo Board if you have more questions as this was just a small highlight of CORE.  See you across the screen!!


EVENT # 102450     

AFTERNOON SLOT:  12pm - 5pm



Table 1

The Devil We Know Part 1: Shipyard Rats Tier:1-7   CORE

When simultaneous kidnappings of Pathfinder and Aspis Consortium agents rock Cassomir's Imperial Naval Shipyards, the Society orders you to join forces with hated Aspis agents to solve the mystery. Can you work together with the enemies of the Society to uncover the source of the kidnappings, or will you perish in the shipyards of Cassomir?

Written by Joshua J. Frost



GM: Billy   

1) Ryan
2)
3)
4)
5)
6)


Table 2

From Tome of the Righteous #8-07  Tier:3-7  (Evergreen Scenario)

When the necromancer-king Tar-Baphon rose as a lich and threatened to conquer all of Avistan, Taldor rallied its neighbors and led the Shining Crusade, a glorious campaign that defeated the Whispering Tyrant’s armies and sealed him away. For the better part of a millennium, Lastwall has guarded Tar-Baphon’s prison and fended off the orc tribes to the north, rarely sparing a second thought to the rich archaeological secrets that lie just below the soil. A local venture-captain has found a lost chapter to the Tome of Righteous Repose, which chronicles the demise of countless heroes of the Shining Crusade. At long last, this has earned the Society Lastwall’s blessing to uncover these lost sites, lay to rest the fallen crusaders, and repatriate the family heirlooms they carried to battle.

"From the Tome of Righteous Repose" is an evergreen, replayable scenario designed to provide a flexible adventure that confronts the PCs with a variety of threats more common to higher-level characters—all while uncovering the history of one of Avistan’s greatest conflicts. Depending on which lead the PCs take, they might explore the proud crusader nation of Lastwall, travel into the gloom-shrouded mountains of Ustalav, or risk an expedition into the orc-ruled wastes of Belkzen in pursuit of lost history.

Written by Andrew Hoskins.


GM: Mike E   

1) Brain
2) Brett
3) Alyssa
4) David
5) Flarx
6)

EVENING SLOT: 6pm - 11pm


Table 3

The Devil You Know Part 2:Cassiomrs Locker  Tier:1-7  CORE

The Pathfinder Society dispatches you to the catacombs called Cassomir's Locker to find the source of a rat cult breeding monstrous vermin. After clearing Cassomir's dank sewers and delving into the dirty dungeons below, will you find the artifact that powers Cassomir's Locker or bring about the destruction of Taldor's most important port?

Written by Joshua J. Frost



GM: Billy   

1) Ryan
2)
3)
4)
5)
6)


Table 4

Raid on Cloudborne Keep #8-24  Tier:5-9

Followers of the evil elemental lord of air Hshurha have learned of the Pathfinder Society's plans to break open the Untouchable Opal and release Hshurha's ancient rival. One of Hshurha's lieutenants is gathering forces to deal a decisive blow to the Society and its new allies in the Concordance of Elements. If the PCs act quickly, they can make a daring strike, commandeering an airship on the Plane of Air and overtaking their enemy's fortress before it has the chance to rally its army.

Content in Raid on the Cloudborne Keep also contributes directly to the ongoing storyline of the Silver Crusade faction.

Written by Sean McGowan.



GM:     

1) David
2) Flarx
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15
Cool Stuff, Inc. - JAX / Nov.21st Game Knights
« on: October 04, 2017, 02:20:30 AM »
Announcements:




 New Players:

 We will have Pregens on hand and PFS numbers. The Pregens we have are 1st, 4th and 7th. If you would like to make a character come game day please come in an hour early. OR If you are feeling froggy please visit Paizo.com and download the Players Guide to Society. It is a free download. It has all the info you need to make a character. Or you can contact one of your friendly local Venture Officiers and we will be happy to help you. Whether it be at another game day, an event before this one or via email/phone call. If you decide you would want to play a pregen just to get a feel for things thats alright! You will get a chronicle sheet that you can apply to a new character. So you will credit for playing!! If you decide that you would like to play in higher level game just choose a pregen that can play in the tier or sub-tier like the 4th or 7th. You will get credit as mentioned before the only difference being that you will not get credit til the character you create hits the level you got credit for playing at!! If you have any more questions feel free to contact us or talk with your Store's Liaison Officer!!

          Signing Up:

When you ask to sign up for a spot we would like some info. We need your First name and which scenairo you would like to play. Also Class and character level If you are unsure of the exact character lvl you maybe by the time Game Day rolls around that s okay. Plus if you have multiple characters of that lvl that's understandable. IF, you lvl out before hand let us know so we can get you into another scenario

*** Please remember to bring your reference materials.(Chronicle Sheets, ANY book you are using a race, feat, spell, even magic item from) If you do not have it on hand, then your character and/or item, spell, etc.  is not legal for play. The exception to this is the Pregens. You will be offered a pregen instead so you can still play and get credit for what you signed up for ***

        INFO ON CORE:

We will be offering some CORE Play Scenarios. For anyone interested in running or playing LOOK for a bolded CORE next to the table number!! If you are wondering what CORE is I shall explain. It is the SAME Scenarios as the regular campaign. However, the characters are CORE RULEBOOK only. (No Kitsune, Nagaji, or even Vishkanya  from a boon Just CORE races) Plus note that spells and feats earned from boons or character archtypes from chronicle boons can be used (IF) you earned them while Running/Playing CORE. You can jump from CORE to regular campaign at any time, but you cannot play the same scenario. Once played that's it. (SO no playing Among the Living at 2nd level CORE and then jumping campaigns and playing it at 7th level) Also note that you cannot jump from the Regular campaign to CORE and you can never dip back and forth. Once you jump that's it. GMS get credit for running a CORE game and from regular. Please note this on your chronicle sheet so you can keep track. Many GMs mark their sheets if its GM credit so this is a good habit to get into. Please check out the Paizo Board if you have more questions as this was just a small highlight of CORE.  See you across the screen!!


EVENT #158202

Evening Slot: 6pm - 11pm



Table 1

Echoes of the Everwar Part 4: The Faithless Dead #1-53 Tier:7-11

The famous concubines of Sothis, recently returned to Osirion by the Pathfinder Society, are stolen from the Pathfinder Lodge in that nation's capital and it's up to you to find them and return them before their combined power can be used to awaken an ancient evil.

The Faithless Dead is the fourth and final scenario in the Echoes of the Everwar campaign arc. Part I is Pathfinder Society Scenario #36: Echoes of the Everwar—Part I: The Prisoner of Skull Hill, part II is Pathfinder Society Scenario #42: Echoes of the Everwar—Part II: The Watcher of Ages, and part III is Pathfinder Society Scenario #44: Echoes of the Everwar—Part III: Terror at Whistledown.

Written by Neil Spicer


GM: Brandon     

1) James E lvl-??
2) Rob lvl-??
3) Max lvl-??
4)
5)
6)


Table 2

Starfinder Society AP   Incident at Absalom Station  Tier: 1-2

A Ship Without a Crew

When a brutal gang war breaks out on a docking bay in Absalom Station, the player characters are recruited by the Starfinder Society to investigate the unexpected bloodshed. Delving into the station’s seedy Spike neighborhoods, the heroes confront the gangs and discover that both were paid to start the riot and that the true conflict is between two rival mining companies battling over a new arrival in orbit around the station: a mysteriously deserted ship and the strange asteroid it recovered from the Drift. To head off further violence, the heroes are asked to investigate the ship and discover what happened to its crew, as well as the nature of the asteroid it tows. But what the players find there will set in motion events that could threaten the entirety of the Pact Worlds and change the face of the galaxy forever...



GM:     

1)
2)
3)
4)
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Table 3

The Confirmation  #5-08  Tier:1-2  Evergreen

Almost all Pathfinders undergo extensive training for three or more years to learn the tricks of the trade, and their last test before graduating from the ranks of the initiates to the status of a full Pathfinder agent is the Confirmation, a special research project that involves considerable fieldwork and is designed to simulate the initiates' future work as a Pathfinder. Even the noteworthy field commissioned agents sometimes participate in such trials as a way to familiarize themselves with the Pathfinder Society’s rules and expectations. Although Confirmation is typically an individual affair, the society recently discovered a site on the Isle of Kortos that would be perfect for initiates but perhaps too dangerous to handle alone. Successfully uncovering this site’s secrets will not only contribute to the society’s body of knowledge but shape the exciting careers ahead for each of the prospective agents.

Written by Kyle Baird.


GM:  David   

1) Bud lvl-1 ??
2) Joe lvl-1 ??
3) Patrick lvl-1 or 2 ??
4) Brandon lvl-1 ??  (LordAbadd)
5)
6)


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